| Download | Duration: 01:34:33
On this
episode of Threat Detected, Kelyn returns to Ryloth… and hopes the starport
authority has forgotten his face after an incident involving ryll and
explosives. Rob Shanti regales us with the Corporate Sector. Garrett puts zing
in your Star Wars plots with plot engines. Plus, GenCon news!

| Download | Duration: 02:26:52
On this action-packed Threat Detected, Moppo and our core group both complete their assault on Mt Antas. Rob Shanti shares about the Corporate Sector and Padme’s Lover’s group finish Wretched Hive.

| Download | Duration: 01:10:59
On this holiday edition of Threat Detected Owen Stephens, Aaron Burton, Brian Casey, Dave Mondello and Chris Sniezak share the impact of Star Wars on their lives.

| Download | Duration: 00:56:04
It’s midnight Sunday morning of UBCon. 17 players successfully tackled the Lord of the Hives delve. Tony, Robert and Garrett ride the adrenaline high with some of our players.







| Download | Duration: 02:04:57
The Battle of Mt Antas continues. Moppo tackles an AT-AT. An old enemy returns. Plus a reexamination of how to calculate your encounters’ CL. Short Jumps looks at the corporate side of Biscuit Baron. Recast develops the Felucian Chief. Plus, the Two Jakes presents a song actually inspired by a Star Wars gaming session the songwriter played in.

Medium middle-aged male
Felucian noble 4/scout 3/force adept 2 CL 9
Force 9
Init +11; Senses Perception
+12, low-light vision
Languages Feleucian,
Gossam, 4 unassigned
Defenses Ref
24 (flat-footed 22), Fort 22, Will 26
hp 50; Threshold 22
Speed 6
squares
Melee infused
skullblade +7 (2d6+4)
Ranged Force
blast +16 (2d6)
Base
Atk +6; Grp +7
Atk
Options
Special
Actions Charm Beast, Control Beast, Force powers
Abilities Str
10, Dex 12, Con 13, Int 10, Wis 16, Cha 14
Special
Qualities breathe underwater, low-light vision, natural
camoflage
Force Powers Known +16 Farseeing, Force
Blast (3), Force Disarm, Force Stun (2), Mind Trick, Move Object, Sever Force,
Vital Transfer (2)
Force Techniques Language Absorption
Talents Charm
Beast, Control Beast, Force Talisman, Hive Mind, Infuse Weapon,
Feats Force
Boon, Force Senstitivity, Force Training (3), Linguist, Skill Focus
(Survival), Skill Focus (Use the Force), Weapon Focus (simple), Weapon
Proficiency (simple)
Skills Initiative
+11, Perception +12, Persuasion +11, Ride +11, Stealth +5 (may reroll, take
second roll), Survival +17, Use the Force +16 (may use as Persuasion to
influence beast with Int 2 or lower, may also ride friendly beast)
Possessions infused skullblade
Force talisman (any Force point spent to increase the attack roll also
increases the damage by twice the result of the Force point, also adds +1 to
Reflex), loincloth, various pouchs with herbs
Gen. Kirry Tainer CL 14
Medium Human soldier 5/scoundrel 2/ace pilot 4/officer 3
Destiny 2; Force 2; Dark Side 5
Init +16; Senses Perception +8
Languages Basic
Defenses Ref 22 (flat-footed 19), Fort 28, Will 29; Vehicle Dodge +2, Vehicular Combat [Core p.89], Vehicular Evasion [Core p.207]
hp 92; Threshold 28
Speed 6 squares
Melee unarmed +12 (1d4+7)
Ranged blaster pistol +16 (3d6+7) or
Ranged frag grenade +16 (4d6+7, 2-square burst)
Base Atk +12; Grp +16
Atk Options Expert Gunner [Core p.207], Momentum Strike [TOTG p.127], Point Blank Shot [Core p.87], Squad Actions [CWCG p.26], Triple Crit (Blaster cannon, heavy)
Special Actions Fire at Will [CWCG p.26], Fool's Luck [Core p.46], Grand Leader [CWCG p.42]
Starship Maneuvers (Pilot +21)
engine hit,
explosive shot
Abilities Str 11, Dex 18, Con 11, Int 10, Wis 13, Cha 12
Special Qualities command cover +1, share talent
Talents
Commanding Officer [CWCG p.26], gain 1 follower with AP feat & WP (rifles), can be taken max 3 times
Expert Gunner [Core p.207], +1 atk
Fire at Will [CWCG p.26], you and 1 follower can make ranged atk v. target in LOS with you each taking -5 on atk
Fool's Luck [Core p.46],
Grand Leader [CWCG p.42], 1/encounter grant hp = 5 + 1/2 CL to all allies within 20 sq & LOS
Squad Actions [CWCG p.26], if you atk: extend autofire by 1 sq, +2 dam, or + atk per follower if armed with ranged weapon
Vehicular Evasion [Core p.207]
Feats Armor Proficiency (light, medium) [Core p.82],
Momentum Strike [TOTG p.127], melee Atk +1 die damage if mounted and moving
Point Blank Shot [Core p.87], Skill Focus (Pilot) [Core p.88], Skill Training (Knowledge [tactics]) [Core p.88], Starship Tactics [SOTG p.20], Triple Crit (Blaster cannon, heavy) [Core p.89], Vehicular Combat [Core p.89], Vehicular Surge [RECG p.30], Weapon Proficiency (heavy weapons, pistols, rifles, simple weapons) [Core p.89]
Skills Endurance +9, Initiative +16, Knowledge (tactics) +12, Persuasion +13, Pilot +21, Ride +13, Treat Injury +13
Possessions armored flight suit (+5 armor, +2 equipment), blaster pistol, frag grenade
Ara Cuthus CL
14 Medium Human defensive follower 14 Init +9; Senses Perception +8 Languages Basic Defenses Ref 20 (flat-footed 18), Fort 27, Will 25 hp 38; Threshold 27 Speed 6 squares Melee unarmed +11 (1d4+1) Ranged blaster rifle +12 (3d8) or Ranged blaster rifle +7 (3d8) with autofire or Ranged flamethrower +7 (3d6 fire, 6-square cone) or Ranged frag grenade +12 (4d6, 2-square burst) Base Atk +10; Grp +12 Atk Options autofire (blaster rifle) Abilities Str 13, Dex 15, Con 13, Int 11, Wis 13, Cha 10 Feats Armor Proficiency (light) [Core p.82], Weapon
Proficiency (rifles, simple weapons) [Core p.89] Skills Endurance +13 Possessions blaster rifle, flamethrower, frag grenade,
stormtrooper armor (+6 armor, +2 equipment)
| Download | Duration: 02:22:11
Tonight we join both our regular PCs and Moppo’s troupe as they prepare to invade the Antas Citadel. Chris Birch from Achtung Cthulhu! We search the Galaxy for a better stat block in Sirona’s Sauna… and a new segment… Short Jumps. For the first jump, we go through the Biscuit Baron airspeeder pickup lane.
